Sunday, August 3, 2014

Chapter II - Here be treasure...

++++++++ EMERGENCY TRANSMISSION - GRADE MXVIII

++++++++ From: Dietrick Armengarde, Rogue Trader, Captain of the Dies Suberbia
++++++++ Via astropath - beacon: ERROR
++++++++ Countersignal: ERROR


By the Light of the most Hallowed God Emperor of Mankind, Aegis of Terra, Infinite in Wisdom, Unwavering in Resolve and Purifier of all that is Vile.

As I reach out in hope of reaching your divine gaze yet again, we are entering our seventh month of being on the other side of the looking glass. Emperor forgive my weakness, but I feel that the metaphor quite accurately describes our current situation. My tech priests have restored more of the different Auspexes and sensors to function, enabling me to more accurately bear witness to the world below and even intercepting parts of communications between the forces below. Alas, I still do not have any way to communicate back to them and therefore seems to still be forced into the role of the silent and unseen observer. Hopefully my earlier astropathic messages have reach thee and hopefully my fellow servants in thy name are well in their way to ensure our salvation. In the meanwhile, all I can do is watch.

So far, I have been able to observe a number of factions below. One of the forces seems to be human and imperial, although their somewhat archaic attire and speech gives me reason to think that they trace their origin to some of the more distant and uncivilized parts of the Great Imperium of Man. More of the Emperor's finest have been observed, a detachment of imperial guardsmen which seems like good and Emperor-fearing men, although somewhat... plebeian... of speech and manners. When I gazed into the shadows I could also discern the vile xeno-species of the Eldar, always in the periphery of the fighting and only moving when their enemies where weakend from battling each other. As a loyal servant of thee I abhor such treachery, but my archivist has informed me that such is to be expected from their vile kind. Even more vile is the forces of the corrupted Astartes moving about down below. No communications has been registered from them; they seem to move about only to spread their corruption and unleash their vile balefire upon human and xeno alike. From what I have witnessed, I concur that their corruption are one of the greatest threats to our great Imperium, one that must be purged with utmost impunity. Lastly, I have picked up chatter on the comms from crude voices which can below to no other than the foul orks, although the brutes have yet to enter the fighting in our line of vision.

The activity still seems to be centered around the remains of hive Infelix, and the traces of battle picked up by our scanners now emanate from it's core. While my situation is both lonely and frustrating, it still seems preferable to what I imagine takes place so deep within the dark halls of the Hive. Emperor protect thy loyal servants inside.

Emperor, thy servant can only remain here to report the tidings to thee while waiting for thy servants to come to my aid. By the most holy light of the Astronomican we look for guidance. Lead our saviors to us, and let the Aegis of Mankind allow us to survive until this time is nigh.

The Emperor protects.



Special Mission - The Archeotech Vaults
As the desperate survivors advances further into the Hive, they come upon vaults of ancient technology hidden away near it's core. These caches are few, scattered and most of all coveted by all. Any force wanting to plunder it's riches will always have to compete against others. The survivors might return with ancient weaponry, as unstable as it is destructive.

This mission uses a special kind of deployment, as in the picture below:


When wetting up terrain, focus the terrain around the Relic and have a lighter amount of cover around the deployment zones. The players roll for deployment and deploys their forces as usual.

The objective in this scenario is to secure the relic, and therefore gaining access to the cache of Archeotech weaponry. This is done by either having one of your models carrying the relic at the end of the game, or bringing the relic within 6" of the corner in the players deployment zone. If this is achieved, the game ends immediately. The Relic follows the normal rules for relics as in the ordinary scenarios of the warhammer 40k rulebook with the following clarification; if carrying the relic, the only moves the model is allowed to make in the assault phase is a charge. This means that a model carrying the relic can not make other moves in the assault phase, such as jet bike infantry or the eldar jet bikes.

In addition to the normal amount of requisition points, the winning player shall immediately generate a legendary weapon at the end of the game.

A player may attempt this mission three times, but may only gain one legendary weapon total. If the player already has one, no roll is made.

Moderator's note: It is encouraged to play more games even if a player has already gotten a weapon, to allow other players that chance as well.

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